Gr level for 1400 shard cap. Also do not waste time. Gr level for 1400 shard cap

 
 Also do not waste timeGr level for 1400 shard cap  In Greater Rifts, the amount also increases with Rank and is generally higher than in normal Rifts, so this is by far a more reliable method for farming Blood Shards

The Legendary Shard cap is NOT 999+/1000. solo GRift level in your seasonal records in your profile. Increasing passive gold gain []No. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Don't be afraid to explore new options or dial in on a cracked combo. The amount of Umbral. Chaos Dungeon Yorn (Earth), in the Great Castle: Level 1 – Item Level 250. Okay, so you just hit level 70 in Diablo 3. It's a console bug iirc, you either pick up everything or nothing. also if you're getting near 15 minute times, you need to lower the difficulty. GR100 is 427 shards, GR101 is 430 shards,. I get maybe few lvls be cause you like your build, but after 20+ it's just painful. Thank you all again for the responses, always helps to have more knowledge about the game. Fill your Gear XP. Upon successfully completing a Greater Rift Level 70 or higher Solo. March 10, 2015 by Rush. Solo and Self-Found mode (SSF). 503% scaling. Torment 1 = GR10, Torment 6 = GR25, and Torment 10 = GR45. Another 10 shards will buy you a 10 minute speed boost, which is enough to get you into RFK or Wailing Caverns with the stat buffs still active. less trip to the postmaster, the whole idea bounty moved to challenge and can be bought in orbit via app, is lessen trip to tower. They are encountered in Fields of Hatred, where they can be obtained by slaying enemy players and monsters, along with opening chests and completing events. Business, Economics, and Finance. Mutations range from level 1 to level 10, with each level progressively scaling in difficulty. The shards must be brought to a purification event in order to turn them into a usable currency called Red Dust, which can in turn buy. If you still can't, just rinse and repeat, portaling town to gamble one more piece, until you can pick it up. It doesn't matter how you get your highest GR level allowance, gears, gems and paragons. Power Level Guide v3. pic. But my shard capacity didn't increase. The idea of not stockpiling large numbers is reasonable. Community content is available under CC BY-NC-SA unless otherwise noted. Scenario: Playing on playstation and I complete a GR. For example, if you complete a level 20 solo Greater Rift right after the patch launches, your cap will increase to 700 (a bonus of. The idea of Nephalem Rifts is based on the community-proposed idea of endless dungeons with ever-increasing difficulty. I'll see if I can beat the higher level ones. I believe you can skip difficulties and get the same increase as if you had done them all. . It costs 1 shard to MW legendary then dismantling gives you back no shards but lots of prisms. the cap of magnemite shards you can get each week is 150, plus you can get minis and sell them for 40 shards each!. Experience continues to scale past this level, but the raw number of drops will not go up. ago. l The accuracy figures are the average of two five-shot groups. UE. This means you can use a Prime Soul Shard in your follower Helmet to get the +946-1125 to any Main Stat in order to have an easier time reaching. If you finish in time, you can go higher GR's next time. Crypto Actually, Blood shards do not cap. What three Legendary gems? L25 them ASAP. Soul level caps at 10/100/200 for battle of stoicism and hardcaps at 713. Greater Rifts start at Rank 1, equivalent to Easy mode, and increase infinitely, with the monster hit points, damage, experience value, etc, scaling up by a set amount per GR level. When I was stuck at that part and couldn't go higher in GR I used a couple puzzle rings until I got a blood goblin and would spend a little at Kadala go back to the shards on the ground and I was lucky enough that eventually one of the. Thanks! Ancient can always drop, with no requirements to unlock. 4 per 10 seconds; starts at 1:50. We have an early progression build for this set, which you can find by clicking the link below. Most important, higher success chance when upgrading legendary gems. The reason to push is simple, if you don't push you can get complacent or not realize your stronger. 50-60 on T2. 7: 3:. Image: Bungie Entertainment via HGG / Kody Wirth. ". 1400 Blood Shards — Greater Rift 90. Your blood shard count is 500+(10*best gr level completed) maxing out at 2000 when you do a GR150. 1600 Blood Shards — Greater Rift 110. The only two possible legendaries are Bracers of the First Men, and Bracers of Destruction. "1,400 BloodShards" — Same as Tier 9. I read somewhere (can't find the source anymore) that while leveling the best options are bracers or belts. As I am playing on higher GR pushes I find myself with blood shards that are not as useful as they are early on. When you clear GR120 solo you’d have. To obtain craft reagents, the most optimal is the purchase of belts – 25 shards per item and only 1 slot in the bag. I find it extremely hard to believe that a) it's possible to do GR 43+ in 2. The higher the difficulty level, the better the rewards. General consensus: GR 90 will drop BETWEEN 10 - 12 legendaries, while GR 100 will ALWAYS drop 12 legendaries (The maximum amount). We suggest you start working towards the Staff of Herding early. Wind Shard 1 Undyed Felt. It's worth noting that it is affected by diminishing returns. Needing to have the full amount all at once (thus having run a GR 80 for 1300, etc. Complete a gr 2 or 3 levels higher - this gives you space for an extra 20 or 30, then try to pick up your blood shards. While the rarity is random, you can rest assured that all players are offered the same level of power. Blood Shard capacity not increasing. 56 votes, 111 comments. Take blue 'leveling' gear from collection, upgrade it to level 8, then dismantle. You don't have to finish the levels one by one--it only. It was only a matter of time before Pudge’s Shard was mentioned in this list. You'll gather legendaries as you level anyhow and Pox will be a Saint for massacre bonus leveling. 718 million and contracts can only run for up to three seasons. 3. Knowing that the loot cap is at GR90, the question with this new paragon cap becomes “What’s the POINT of higher GR clears?” There is none. You can buy different pieces of gear at different prices, which go as follows: Amulets: 100 Shards. This is how you get to Rohendel in Lost Ark by reaching item level 460. The credible Hulk always cites his sources. you assess that to your own pace. A number of nephalem were able to find and wield these. better efficiency -- more XP &. Every piece of equipment from Unusual to Legendary rarity, gets a random Anomaly Shard. Nighty-6437 May 23, 2020, 10:46am #42. EDIT: Just want to stress this is for maximizing legendary drops, shards, and (low-level) gem upgrades per hour, where speed per GR is the most important factor. With that, you will be focusing on getting your gear score higher and higher until you reach 1375. [deleted] • 8 yr. Almost all the people I know will not be able to solo GR 80 to 100 to get the higher blood shard unlocks unless they can pay in smaller amounts over time to unlock those nodes. In non-Season, you do not get the The Primal Soul-o Achievement or the guaranteed Primal drop. You can then use this new. Use this Tier List for the strongest builds. These vendors allow you to spend your shards and crystals on Battle Engravings, different rarities of jewelry, or crafting materials respective to the currency's tier. 11 votes, 29 comments. ) will be a curtain call for most all of my. Solo monk pushed 120, obviously 4-5k paragon. Gr90, 1400 bs Gr80, 1300 bs Gr70, 1200 bs Gr60, 1100 bs You need to do a, 65 gr to get the cap for 1150 bs If im not totally wrong in remember this. I find it hard to believe you’re paragon 845 with only having cleared GR ~40 (been a while so don’t remember what 800 shard cap is equivalent to) so you might still have a problem,. When a season closes the clear of the 70gr transfers to non-season if you dont have primals enabled there as well. 6 metres (1,016ft) high. Chaos Dungeon Rohendel (Phantom), in Rothun: Level 1 – Item Level 460. It will increase your capacity by 10 per rift. 6. Soul Shards cannot be traded. Wrong. It is unlocked when one character on the account reaches level 60, regardless of whether or not Reaper of Souls is installed. 500 Umbral Shards can be obtained by killing Rafflebones in Reekwater or the Shattered Mountains. 1400 shards . g. The reason to push is simple, if you don't push you can get complacent or not realize your stronger. Crafting your armor is hella expensive, however, it would be cheaper to craft armor and add lower level infusions, than infusing only your trinkets to. Most important, higher success chance when upgrading legendary gems. This would give players the option to spend their shards liberally in the end game and could get other items like. This will ensure that when you get to a pile of blood shards you cant pick up, you simply portal back to town, gamble for ONE piece of armor, then go back and pick up the pile. Karl_Marx_ • 3 yr. Patch 9. you start with 500 bloodshard limit. gg. Blood Shard limit far too low. Please increase or remove the Blood Shard limit! Ehh stealing Blood Shards?. 6 mkacz53 • 6 mo. I try to keep the clears around 4-6 min depending on good or bad maps. 5: Crafted*1: See note: Skirmish: 5: Event*2:Share on Social. Your cap will increase by 10 per solo Greater Rift level completed. Higher GR level gives more EXP, blood shards, gold, legendary items,. It makes more sense for me to play the highest level GR that allows me to complete 8-10 in about 70-90 minutes before the boredom kicks in and I log out. Now it’s an additional 3 shards per rift above GR42. You go do a GR113 or so, so you have at least 1630 capacity. Certain items can be targeted through. As a base drop, they are equal to a level 50 Legendary Gem, and are upgraded by 25 levels per Shard rank (i. At about p1000 and a few augments, a 120 is quite easy as well. Eventually by spending them slowly and looking at the list you’ve created, you might be able to get exactly 1600. My God the let you do 15 normals per day. In their words, the ever-escalating GR difficulty “causes more problems than it solves” and the. 3, players had to choose either upgrading gems or increasing rift rank in the end. 1,400 Blood ShardsPrimary Stats. If you cannot get to GR 60 (which is the level you need for 1100 BS, not 80) then either you. The building reached its top height on 19 June. 2. After that, just gamble when you have too much shard to store while leveling. And with summon level caps being raised to 30 in the coming months It is a welcome change. 99/year. Shard of Crystallized Blood of Jormag. Its basicly the endgame shard dump. Level. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Secondary Stats. 3. More bloodshards + gold. Your maximum level is 30. Even if you're still coming out of T6, you'd be able to do GR 25 and get at least 250 extra shard cap and most people who play competitively are just in the low 50s range, so another ~500 shards isn't too unreasonable. 101 votes, 16 comments. If you can't, tp back to town, gamble one 25 shard item and head back down. Speed farm GR30 for quick shards? its about 4-5 mins per run including the trial. 1 introduces 3 Blood Shards of Domination to the game. Both are godly. Unless another Legendary Shard glitch pops up, few will come remotely close to casually holding over 100,000 shards. I suggest at least increasing it from 10 per GR level to 50. Simply take the Blood Shards you receive from clearing Bounties, approach Kadala. Shard of Bek — Your damage is increased by 1. For example, 12 items drop. 0 (before season 4). Gamble for Shields at Level 1 to 15. The functions for scaling from Hard to Torment VI/GR1-25 difficulty go like this (x=GR level): Health % = (3 √ 1. 500. No GR level affects the chances of ethereal or primal drops. If things don't change from the PTR, PTR typically has 2000% of the normal drop rate. WhiteDogg83 • 1 min. Item name changes with each tier, similar to other honing materials. Int/Faith soft caps at 40/45/50. Only the Greater Rift level matters for GRs. I'm level 60, found a bunch of cyberware capacity shards, got all the edgerunner perks and I'm stuck at 300 for max capacity. Increasing the GR level increases the chances that the remaining 2 will be legendary as well. 28 talent timings. Level 1 shards for Wizard doesn't really have anything good. If you are trying to have exactly 1500 or 1600 in your inventory because of the Altar, you may need to gamble 2-3 belts and come back until you. Greater Rifts offer far more incremental difficulty levels than the normal game. 17^5 = 2. You ̲c̲a̲n̲ check your Blood Shard cap in non-Season for 1200 or higher. 66% of that is 70 per week. Each type has a star rating that can be 1, 2 or 5 stars. Theoretically this can be boosted to 31,500% with Command Golem, although that's impractical. The cap for XP and Shards within a match is 10 minutes, so don't play after that mark. Landscape capable/questing. Since your offense is 100% boosted by your new dagger, you don’t need any more DPS. "1,400 BloodShards" 18: "Ancient Hellfire Amulet of Strength " 19:. It has 11,000 glass panels. Shard of Jas — Incoming healing you receive is increased by 0. I believe you can skip difficulties and get the same increase as if you had done them all. You can now increase your Blood Shard cap by achieving a personal best in Solo Greater Rifts. Usage: /ss options - Open the options menu. Return to Quick Links. 1924480357 Successful completion of a solo Greater Rift increases your Blood Shard cap (from the base 500) by 10 per level. Alternative questing guide for Minas Morgul. ago. Rift Guardians on Normal through Torment I will drop the same amount of. Even 1000 would make a big difference. You have to complete SOLO Greater Rifts. @Cassandara is missing 46 shards to get 1300; a tier 4 gRift is 45 shards, so he/she will be be short 1 shard. (Full equivalency list. , up to GR150 at 577 shards. Reply More posts you may like. Reply [deleted] • Additional. r/Diablo. I've seen maybe 50 shards total so far. It used to cap at GR42, but the cap was removed in 2. yes it is. For example, [0, 100) includes all integers greater than or equal 0 and less than 100. As a base drop, they are equal to a level 50 Legendary Gem, and are upgraded by 25 levels per Shard rank (i. added to your total Movement Speed bonus and, as noted, will not be affected by the base 25% additional Movement Speed cap that limits items and Paragon points. At p1500 and fully augmented a 130 will be doable. I seem to recall GR 90 being the point at which all the drops are guarenteed to be legendary, and I think it caps at 12 items. I have ran multiple rifts, bounties, restarted the game/console, yet nothing changes. Completing mutated Expeditions at a high level is the most efficient way to earn Umbral Shards. They drop from Horadric Caches and Rift Guardians. 5–6. 76K subscribers in the ContestOfChampions community. A blood. If the 4-man scaling is the only multiplier that hasn't changed between GR and torment, it would be the same. Greater rifts. Summary. Join 614. The max level gear you can get outside of expeditions is level 42 gear if your world tier is at 15, beyond that you have to progress through expeditions to get higher level gear and. iirc you will get a cap increase of 10 shards per GR lvl completed, up to a cap of 1250. The first 50% gives you 40% more damage. Open the Ice Cap mints container by slapping the lid. So, if you have 2-3 hours a day, that’s at least three times more than enough to get a GR110 done, to raise your bloodshard cap to 1600. 6% more damage. For accuracy, we fired the test gun from a benchrest at a 15-yard target. If your timer runs out, don't worry, you lose access to 2 chests but that's it. Reply r3v07ut10n • • Edited No expert here, but I push as far as I can to increase blood shard capacity. The magic target for Season 28 is a GR110. So if I can push to t13/gr 60 I'll farm on t12/gr55. Greater Rifts - monsters health and damage scaling Monsters health: Normal - Hard: 2 Hard - T VI: 1. I've got close to 250 shards now. GR 50 = Torment 11. A tier 5 gRift is 48 shard… which cannot be picked up since there are too many. Meteorblade-2266 May 9, 2020, 11:45pm 5. You will next focus on getting the Legendary Gems for your jewelry, leveling those, and leveling Leg gems to use for Augmenting your armor. Since Soul Shards are capped at 32 for each character, you will stop generating new ones when you reach 32 between your bank and bags. Your blood shard count is 500+(10*best gr level completed) maxing out at 2000 when you do a GR150. 2 minutes total, max 14 runs/hr, 5978 Blood Shards earned. • 5 yr. If the cap is say 500 shards, then it's safe to assume he will sell things around the 100 shard range. It makes the grift levels misleading. You unlock the Primal Ancient Legendary drops at GR70 and you get the most amount of legendary drops at GR90+ so if you want to farm just do 90s and if you want to push go for the 150s. Greater Rift’s level determines how difficult it will be, as well as the quality of the loot when completed. 0. Check out our OSRS Flipping Guide (2023), covering GE mechanics, flip finder tools and price graphs. For a total of 20 Blood Shards you can get +10 STR, +10 AGI and +10 INT for 30 minutes, and an armour shield (armour + damage to attackers, a bit like a mage's Frost Armo(u)r) for 10 minutes. The maximum increases the base amount (500) by 10 for each level in your Greater Rift solo personal best. First of all, see our Altar of Rites guide / order to get a clearer picture of. As you can see, you need more shards to upgrade an item from 624 → 625 than to upgrade an item from 600 → 619. m. There are three ways that can increase your honing chances: Star's Breath: Increases your honing chances by two percent per item. ago. You take a leveled legendary gem, an ancient legendary item, and 3 flawless royal gems of the type you want, and combine them. XP is an additional 5% XP (multiplicatively) per level above GR70. No, the amount relates to the GR level, not the number of elites killed. That is when my main aim is farming gems or legendaries. This is interesting not only because it gives an idea of which classes Blizzard may be working on for patch 2. Once you do that, yes, Bloodshards are kind of pointless. It used to cap at GR42, but the cap was removed in 2. It's 23% of the weekly normal cap. 45. This season I achieved all these things with all my leg gems except for the red soul shard being max rank and a few new primals for my Tals Meteor. Bane of the Trapped is a potent source of additional damage, as it is its own multiplier in your total damage calculation. Last night I finished what I thought was GR69 and my blood shard cap is 1190 now. Additionally, there is a PTR-only vendor, Djank Mi'em, who will exchange Blood Shards for class-specific bags full of Legendary items, greatly increasing the pace at which you acquire any and all items you may need for testing. Base cap: 500 GR 25: 750 GR 30: 1000 GR 35: 1250 GR 40: 1500Upcoming Changes to Leveling, IP, & Rewards. Primals need to be unlocked by clearing GR70 solo. 04 times as much damage. You unlock the Primal Ancient Legendary drops at GR70 and you get the most amount of legendary. What matters most is focusing on three things: the main quest, instances. Like1100 blood shards but i have 890/1100 and cant pick up more. RogerGendron • 1 yr. Blood Shard unlocks need a payment option. I wtch JT's F2P acc and he…I took note when entering the GR, and then after I talked to that whats-his-name-again dude in town. A more masochistic method would be to farm very low level grifts, noting the number of shards that drop for each level. Cryptoie, I generally get bored and quit playing after 8-10 GR most days I play. Do a few more GR to raise the cap a bit and then spend shards until you can pick them all up and be over 1500. 1,400: Shard of the Drained Night: Narc’s Lightning: Elvia Marni’s Stone. If your blood shard cap is 1200, that means you did a GR70. JaZepi • 31 min. ago. Or 2 GR 100’s whichever is quicker for you. 1400 Shards: 5: 610: 1200 Shards: 1500 Shards: 1800 Shards: 6: 613: 1600 Shards: 2000 Shards: 2400 Shards: 7: 616: 2000 Shards: 2600 Shards: 3000 Shards: 8: 619: 2600. There's a huge variety of Augments, and many of them interact in strange, interesting, and powerful ways. Level 2 – Item Level 340. Blood shard capacity can be increased. Also, the climb to one million shards would probably take months if not years. One more method - blood shards drop from bounty caches - the higher the torment level the more shards per cache. The limit is only because the progression is saved locally, meaning anyone using cheat engine can make lots of BP or shards, I guess the limit allows the anti-cheat system to detect multiple abnormal increases in total points generated per game. 3: 5. After the destruction of the Black Soulstone, lingering fragments of the artifact containing the essence of the Great Evils persisted in Sanctuary. That's 35,000gp back. if you have enough light to get you into the raid, they drop a ton in there. 1 Shard + 1 solvent: Moonlit: 3: Crafted: 1 Shard + 2 solvents: Warmy moonlit: 4: Crafted: 1 Shard + 3 solvents: Trigger: 4. The shards you can hold is dependent on how high of a greater rift you have completed. All buffs from this quest line stack with class buff's such as. Shard of Jas — Incoming healing you receive is increased by 0. Once you have a Timeless Shard, head to its appropriate Crafting Station. ~1380 shads per hour + possible legend drops. Get them and level them quickly – do not feel. 5% multiplier, it should be the same 4x difference as going into that GR as a 4 man team. Completing a game of Outpost Rush (must get at least a score of 501 to obtain the rewards). How to get exact number of blood shards, 1200, 1300, 1400, 1400, 1600 etc for altar of rites FORMULA IS: (#BloodShards needed - 127) / 3 = G. Frustrating especially given this season's Altar sacrifices. XP is an additional 5% XP (multiplicatively) per level above GR70. , up to GR150 at 577 shards. Weapons: 75 shards regardless of type. Limits are made to be broken! The level cap for all classes and jobs has been raised to 60. So if you need 1400 shards, increase your cap to 1450/1500 (GR95/100) so you can pick up more than 1400 shards. BigRed: I must be one. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Like past direct payments, this third round will be based on income. Increasing your maximum Blood Shard pool is done by clearing a higher Greater Rift rank solo — you get ten more in your pool for each rank. I think it should raised to at least 1400 so you can keep one shard. Was great for paragon etc. Also, there is no good offensive gamble. You go do a GR113 or so, so you have at least 1630 capacity. Fist_of_Suns 6 years ago #4. Order of Ecclesia has a way of increasing the level cap from 99 to 255, but that demands the completion of several modes that seem close to impossible. That turns out to be almost 2000 Blood Shards fewer per hour for trying to farm 10 ranks higher. Iriesmile-2280 December 24, 2019, 11:51am #1. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 95) shards per rift lvl. The Shard is 309. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. ; Level 20: Prophetic Harmony — one of the highlights in the Enchantress arsenal, this ability offers. I don’t see any benefit in increasing this to 5min runs at all. The "Level" of the rift is also factored into the amount of Blood Shards awarded to the player (IE: Completing a Level 1 Rift at Torment 6 difficulty does NOT award the same amount of Blood Shards. ago. Bloodshard cap - 500 = (10 * Highest Solo GR clearance) Divide both sides of the equation by 10…. 9). GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. on the low level of GR you will always have. 80 is super fast speed. Catch-Up Mechanic. I seem to recall GR 90 being the point at which all the drops are guarenteed to be legendary, and I think it caps at 12 items. CryptoI think this solution is a fair compromise that fits into the devs philosophy, and that would be to increase your blood shard cap based on how far you have already progressed (via greater rifts). The higher the difficulty level and the higher the Score Rank achieved the more shards you will earn. Randh0m •. The rift experience past tier 90 won’t matter after level 800. (Bloodshard cap - 500) / 10 = Highest Solo GR clearance. Now it’s an additional 3 shards per rift above GR42. And once you unlock Primal drops in a Season, at the end of the Season the Primal Soul-o Achievement will carry over to your non-Season, which will be another. TLDR: Challenge Rift-> Attempt Deaths Breath upgrade and Blood Shard gambles for a good legendary. We have a full guide of how to complete it, but it’s going to take time and effort. Easiest way around is to increase your blood shard cap past what you need for the altar. removing the cap incentives the player to keep farming nf content, knowing that shards and prism is not wasted away. The "Level" of the rift is also factored into the amount of Blood Shards awarded to the player (IE: Completing a Level 1 Rift at Torment 6 difficulty does NOT award the same amount of Blood Shards. All legendary gems can be upgraded to give them better stats (or rather, more powerful effects). g. ago. Gems. While Soul Shards Rank 0 and Rank 3 special powers do not work on Followers, the normal offensive and defensive stats accessible with Rank 1 and Rank 2 upgrades are working just fine. You actually have to have the space for the full amount or you can't pick up any. In the released game, there is no cap. I say roll pants for a Pox. The 3 shards per GR tier actually starts at GR 42; from that point you can calculate the shard drop with 250 + 3 * (tier - 41). We have a full guide of how to complete it, but it’s going to take time and effort. Blood Shards. They can only be used to buy items from Kadala, through gambling. Greater Rifts start at Rank 1, equivalent to Easy mode, and increase infinitely, with the monster hit points, damage, experience value, etc, scaling up by a set amount per GR level. Your maximum health is increased by 400. Your cap will increase by 10 per solo Greater Rift level completed. The higher tier builds are able to power-level while progressing through World Tiers. But this season at GR50 I can hold 1000. Every 20 sec, the Winds unleash, dealing Frost damage equal to the total accumulation and and surrounding you in the Winds for 20 sec,. You will also gain a permanent increase to your character’s Blood Shard capacity. Like "I'm on grift 30 and he's on level 33, I'm only a tiny bit behind" which is misleading because those three levels are much harder scaling than 27-30. level your augments to around level 105. It’s the only possible legendary shield at this level.